claude-code-mods
A collection of Claude Code mods: live lines above the prompt, guards, panes and games. The most-starred single-author mod collection so far.
22 mods, 921 GitHub stars between them, all verified against real repositories. Search or filter — every card links to source.
Mods that change what you see: live lines, panes, dashboards, progress bars.
A collection of Claude Code mods: live lines above the prompt, guards, panes and games. The most-starred single-author mod collection so far.
Claude Code mods by Darrell Wang — bands above the prompt, zero model tokens. Includes a Taiwan/US stock ticker board rendered live in your terminal.
A rail of your Claude Code session's prompts: hover to read, click to jump. Session history as a navigable UI instead of endless scrollback.
Claude Code mods: live plan progress bars above the prompt. Watch long plans unfold without re-reading the transcript.
Claude Code mods: 21 styles and a full set of features you turn on when you need them. A theme-and-feature pack for the terminal UI.
A Claude Code mod that puts a live agent dashboard in your terminal: context and cost, advanced session controls, all above the prompt.
Mods for Claude Code: live panes, animations and tweaks that hot-reload inside your session. Built two days after mods launched.
Mods that track work, meter usage, and keep your sessions organized.
Public Claude Code skills and mods in one repo. A good starter pack if you want both prompt-level skills and pipeline-level mods.
The Claude Code harness the author runs every day, published under this name since day one and now the basis for their mods work.
Four Claude Code mods: Cache Keeper, Recording Mode, Goal Meter, and Collision Guard. Small, focused, each doing exactly one job.
Claude Code mods: progress bars for plans, a ledger of what Claude left running. Know what your agent started — and whether it ever stopped.
Claude Code mods: mod-scout (find the mods you'd use most), usage-meter, check-list helpers. Built on launch day, Oct 1.
Mod-building toolkits, proxies, and IDE integrations.
Build mods for Claude Code: hook any request, modify any response. /model with your custom model — the power tool underneath many fancier mods.
Claude Mods and the tools to build them: a builder skill, then mods. Start here if your goal is writing mods, not just installing them.
Xcode's build, tests, console and SwiftUI previews inside Claude Code. For iOS/macOS developers who live in both worlds.
Ten Claude Code mods, beginner guides, creation prompts, safe demos, and a build-your-own workshop. The gentlest on-ramp to writing mods.
Claude Mods (function-hooks plugins) for Claude Code. A compact collection of pipeline hooks from an early mods explorer.
Mods that guard secrets, filter content, and redact PII.
Claude Code mod that redacts secrets and PII before the model reads them. If you run mods at all, run this one first — see our safety notes.
Claude mod that swaps sensitive words for placeholders on chosen topics (e.g. biochemistry) to avoid safety refusals from newer models.
Mods with no productivity justification whatsoever.
Swap Claude Code's 'roof' without touching the binary: replace the system prompt and English reminders with your own words (requires 2.1.287+).
A pixel Pokémon that lives above the prompt in Claude Code. It does nothing useful. That is the entire point.
Community-maintained lists of mods.
Community catalogue of public Claude Code mods (function hooks), scanned from GitHub. If you only bookmark one repo, make it this one.